DocumentCode :
3483338
Title :
Using a Barrel of Monkeys in computer science
Author :
Huggins, James K.
Author_Institution :
Kettering Univ., Flint, MI
fYear :
2005
fDate :
19-22 Oct. 2005
Lastpage :
1
Abstract :
The use of tangible models in the classroom (at all levels of instruction) is incredibly common; CS instruction is no exception. In this report, we discuss experiences in using the common Barrel of Monkeysreg toy to teach concepts related to dynamically allocated linked lists. Points of emphasis include pointer vs. object distinctions, copies of pointers, list manipulation algorithms, memory allocation and leaks, and classroom presentation tips
Keywords :
computer science education; educational aids; educational courses; teaching; Barrel of Monkeys; classroom presentation; computer science; manipulation algorithms; memory allocation; toys; Arm; Computer science; Computer science education; Data structures; Fingers; Packaging; Permission; Shape; Toy manufacturing industry; Trademarks; Classroom examples; Linked lists; Models; Toys;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Frontiers in Education, 2005. FIE '05. Proceedings 35th Annual Conference
Conference_Location :
Indianopolis, IN
ISSN :
0190-5848
Print_ISBN :
0-7803-9077-6
Type :
conf
DOI :
10.1109/FIE.2005.1612130
Filename :
1612130
Link To Document :
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