DocumentCode
349696
Title
Approximate dynamic programming for the solution of multiplatform path planning problems
Author
Patek, Stephen D. ; Logan, David A. ; Castanon, David A.
Author_Institution
Dept. of Syst. Eng., Virginia Univ., Charlottesville, VA, USA
Volume
1
fYear
1999
fDate
1999
Firstpage
1061
Abstract
We consider the problem of planning the paths of multiple vehicles in observing a battle space with the possibility of vehicle destruction. We illustrate the significant complexities that arise when stochastic effects (i.e. random vehicle destruction) are introduced into the model. Dynamic programming is the classical framework that characterizes solutions to our problem and drives the algorithmic development. While computationally expensive, the dynamic programming recursion can be employed to solve the stochastic problem directly. Similarly, dynamic programming can be used to solve various deterministic auxiliary problems whose solutions provide heuristic solutions to the original stochastic problem. We describe our approach and illustrate preliminary results
Keywords
dynamic programming; graph theory; path planning; stochastic processes; approximate dynamic programming; battle space; deterministic auxiliary problems; heuristic solutions; multiplatform path planning problems; stochastic effects; vehicle destruction; Automotive engineering; Dynamic programming; Large-scale systems; Military computing; Path planning; Reconnaissance; Routing; Space vehicles; Stochastic processes; Systems engineering and theory;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics, 1999. IEEE SMC '99 Conference Proceedings. 1999 IEEE International Conference on
Conference_Location
Tokyo
ISSN
1062-922X
Print_ISBN
0-7803-5731-0
Type
conf
DOI
10.1109/ICSMC.1999.814240
Filename
814240
Link To Document