DocumentCode :
3504317
Title :
Serious game as a tool to intellectual disabilities therapy: Total challenge
Author :
Martins, Tiago ; Carvalho, Vítor ; Soares, Filomena ; Moreira, M. Fatima
Author_Institution :
Ind. Electron. Dept., Univ. of Minho, Guimaraes, Portugal
fYear :
2011
fDate :
16-18 Nov. 2011
Firstpage :
1
Lastpage :
7
Abstract :
Nowadays there are games that involving a challenge and using a reward system are designed to solve problems in several areas. These games, called serious games, do not put aside the entertainment, although this is not their main purpose. Among the problems that can be solved or at least mitigated with the help of serious games, there are highlighted those involving health care and especially intellectual disabilities. Despite the existence of a variety of serious games intended to minimize health problems, there is still much work to be conducted within the problems related to intellectual deficiency. Thus, this study intends to investigate the evolution of patients with intellectual disabilities using a serious game capable of monitoring their evolution, concerning memory, decision-making time, capacity of observation, learning and applying knowledge.
Keywords :
computer games; health care; medical computing; patient treatment; health care; intellectual disabilities therapy; patient decision-making time; patient evolution; patient knowledge application capacity; patient learning capacity; patient memory; patient observation capacity; reward system; serious game; Decision making; Education; Games; Internet; Materials; Medical treatment; Monitoring; intellectual disabilities; serious game; therapy;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Serious Games and Applications for Health (SeGAH), 2011 IEEE 1st International Conference on
Conference_Location :
Braga
Print_ISBN :
978-1-4673-0433-7
Type :
conf
DOI :
10.1109/SeGAH.2011.6165444
Filename :
6165444
Link To Document :
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