• DocumentCode
    3510294
  • Title

    A mathematical game and its applications to the design of interconnection networks

  • Author

    Yeh, Chi-Hsiang ; Varvarigos, Emmanouel A.

  • Author_Institution
    Dept. of Electr. & Comput. Eng., Queen´´s Univ., Kingston, Ont., Canada
  • fYear
    2001
  • fDate
    3-7 Sept. 2001
  • Firstpage
    21
  • Lastpage
    30
  • Abstract
    In this paper we propose a mathematical game, called the ball-arrangement game (BAG). A game with a different set of rules (e.g., permissible moves) gives rise to a different network, and the algorithm that solves the game gives rise to a routing algorithm in that network. Based on the insights provided by BAG, we propose several new classes of symmetric and modular networks, called super Cayley graphs, that have optimal (intercluster) diameters and average (intercluster) distances, small (intercluster) node degrees, high bisection bandwidth, strong embedding capability, and optimal communication algorithms given their (intercluster) node degrees.
  • Keywords
    game theory; multiprocessor interconnection networks; network routing; ball-arrangement game; high bisection bandwidth; interconnection networks; mathematical game; optimal communication algorithms; permissible moves; routing algorithm; strong embedding; super Cayley graphs; Algorithm design and analysis; Application software; Bandwidth; Clustering algorithms; Computer networks; Fault tolerance; Hypercubes; Joining processes; Multiprocessor interconnection networks; Routing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Parallel Processing, 2001. International Conference on
  • Conference_Location
    Valencia, Spain
  • ISSN
    0190-3918
  • Print_ISBN
    0-7695-1257-7
  • Type

    conf

  • DOI
    10.1109/ICPP.2001.952043
  • Filename
    952043