DocumentCode
351465
Title
Real-time representation of elastic object
Author
Hirota, Koichi ; Kaneko, Toyohisa
Author_Institution
Toyohashi Univ. of Technol., Japan
fYear
2000
fDate
2000
Firstpage
285
Abstract
Representation of soft and deformable objects in the virtual environment is an important topic for force feedback. To represent such deformable objects, there are two models: the spring-network model, and the FEM elastic model. For the haptic presentation of the sensation of softness, the problem of large deformation is not fatal, because softness is recognized through a relatively small deformation of the object during the interaction. Hence we apply the linear FEM model to represent a soft object. We propose an idea to avoid changing the displacement boundary condition by converting the displacement boundary condition caused by the user´s finger into the equivalent force boundary condition. We have implemented and tested the method in a virtual environment with a force feedback device
Keywords
force feedback; haptic interfaces; real-time systems; virtual reality; FEM elastic model; deformable objects; displacement boundary condition; elastic object; equivalent force boundary condition; force feedback; haptic presentation; real-time representation; sensation; soft object; softness; spring-network model; virtual environment; Boundary conditions; Computational efficiency; Deformable models; Fingers; Force feedback; Force measurement; Haptic interfaces; Imaging phantoms; Libraries; Shape;
fLanguage
English
Publisher
ieee
Conference_Titel
Virtual Reality, 2000. Proceedings. IEEE
Conference_Location
New Brunswick, NJ
ISSN
1087-8270
Print_ISBN
0-7695-0478-7
Type
conf
DOI
10.1109/VR.2000.840513
Filename
840513
Link To Document