DocumentCode :
35391
Title :
Real-Time People Tracking in a Camera Network
Author :
Limprasert, Wasit ; Wallace, Akim ; Michaelson, G.
Author_Institution :
Sch. of Math. & Comput. Sci., Heriot-Watt Univ., Edinburgh, UK
Volume :
3
Issue :
2
fYear :
2013
fDate :
Jun-13
Firstpage :
263
Lastpage :
271
Abstract :
We present an approach to track several subjects from video sequences acquired by multiple cameras in real time. We address the key concerns of real time performance and continuity of tracking in overlapping and nonoverlapping fields of view. Each human subject is represented by a parametric ellipsoid having a state vector that encodes its position, velocity and height. We also encode visibility and persistence to tackle problems of distraction and short-period occlusion. To improve likelihood computation from different viewpoints, including the relocation of subjects after network blind spots, the colored and textured surface of each ellipsoid is learned progressively as the subject moves through the scene. This is combined with the information about subject position and velocity to perform camera handoff. For real time performance, the boundary of the ellipsoid can be projected several hundred times per frame for comparison with the observation image. Further, our implementation employs a particle filter, developed for parallel implementation on a graphics processing unit. We have evaluated our algorithm on standard data sets using metrics for multiple object tracking accuracy (MOTA) and speed of processing, and can show significant improvements in comparison with published work.
Keywords :
computational geometry; graphics processing units; image colour analysis; image sensors; image sequences; image texture; object tracking; particle filtering (numerical methods); vectors; video signal processing; MOTA; camera handoff; camera network; distraction problem; graphics processing unit; height encoding; likelihood computation improvement; multiple object tracking accuracy; network blind spots; nonoverlapping fields-of-view; overlapping fields-of-view; parametric ellipsoid representation; particle filter; persistence encoding; position encoding; processing speed; real-time people tracking; short-period occlusion problem; state vector; subject relocation; subject tracking; velocity encoding; video sequences; visibility encoding; Camera network; graphics processing unit (GPU) implementation; particle filter; visual tracking;
fLanguage :
English
Journal_Title :
Emerging and Selected Topics in Circuits and Systems, IEEE Journal on
Publisher :
ieee
ISSN :
2156-3357
Type :
jour
DOI :
10.1109/JETCAS.2013.2256820
Filename :
6507659
Link To Document :
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