• DocumentCode
    3539243
  • Title

    A General Game Modeling Process for CSMA/CA of Wireless Networks

  • Author

    Liu, Yuan ; Liu, Jianbin

  • fYear
    2012
  • fDate
    21-23 Sept. 2012
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Based on game theory, a general and compatible modeling process, named by GGMP/CSMA (General Game Modeling Process for CSMA/CA), is proposed. With τ (the probability that a node transmits packet in a slot time) as mixed-strategy of game, and M networks performance parameters as payoff functions of game, GGMP/CSMA constitute M rounds of n-players non-cooperative mixed-strategy game. After playing M rounds of game respectively, GGMP/CSMA obtain M Nash equilibria (τ1,τ2,..., τM) which is not equal to each other, and then input them into multi-constrained single-objective programming model to obtain a compromise τ*. At last, based on τ*, CW0(the minimum contention window) is designed. As exemplification, with throughput and successful transmission rate as M (M=2) kinds of game payoff, simulation results show that GGMP/CSMA improve networks performances.
  • Keywords
    Equations; Games; IEEE 802.11 Standards; Mathematical model; Multiaccess communication; Throughput; Wireless networks;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Wireless Communications, Networking and Mobile Computing (WiCOM), 2012 8th International Conference on
  • Conference_Location
    Shanghai, China
  • ISSN
    2161-9646
  • Print_ISBN
    978-1-61284-684-2
  • Type

    conf

  • DOI
    10.1109/WiCOM.2012.6478288
  • Filename
    6478288