DocumentCode
3545871
Title
Applying Virtual Reality for In-Door Jogging
Author
Le, Trung-nghia ; Bui, Quoc-minh ; Nguyen, Vinh-tiep ; Tran, Minh-Triet ; Duong, Anh-duc
Author_Institution
Univ. of Sci., Ho Chi Minh City, Vietnam
fYear
2012
fDate
Feb. 27 2012-March 1 2012
Firstpage
1
Lastpage
4
Abstract
We propose an "In-place Virtual Tour" system that generates the smart virtual environment adapting to a user\´s activities when jogging. Our proposed system automatically detects the main region of frames captured from a regular camera, analyses the difference in foreground in the main region of consecutive frames to estimate the user\´s intensity level, then renders virtual scene with appropriate speed. The system does not require any special devices as existing interactive fitness games. Experimental results demonstrate the effectiveness and the realtime manner of the proposed system. Our proposed method can also be applied to develop various exciting interactive games to stimulate excitement for users when doing in-door fitness exercises or to create virtual environment for museums where visitors just stay in place to explore scenes in museums.
Keywords
computer games; rendering (computer graphics); virtual reality; camera; in-door fitness exercises; in-door jogging; in-place virtual tour system; interactive games; museums; smart virtual environment; virtual reality; virtual scene rendering; Calibration; Cameras; Foot; Knee; Legged locomotion; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Computing and Communication Technologies, Research, Innovation, and Vision for the Future (RIVF), 2012 IEEE RIVF International Conference on
Conference_Location
Ho Chi Minh City
Print_ISBN
978-1-4673-0307-1
Type
conf
DOI
10.1109/rivf.2012.6169874
Filename
6169874
Link To Document