• DocumentCode
    3546901
  • Title

    Give me a reason to dig Minecraft and psychology of motivation

  • Author

    Canossa, Alessandro ; Martinez, Josep B. ; Togelius, Julian

  • Author_Institution
    Northeastern Univ., Boston, MA, USA
  • fYear
    2013
  • fDate
    11-13 Aug. 2013
  • Firstpage
    1
  • Lastpage
    8
  • Abstract
    Recently both game industry professionals and academic researchers have started focusing on player-generated behavioral data as a mean to gather insights on player psychology through datamining. Although some research has already proven solid correlations between in-game behavior and personality, most techniques focus on extracting knowledge from in-game behavior data alone. This paper posits that triangulating exclusively behavioral datasets with established theoretical frameworks serving as hermeneutic grids, may help extracting additional meaning and information. The hermeneutic grid selected for this study is the Reiss Motivation Profiler and it is applied to behavioral data gathered from Minecraft players.
  • Keywords
    behavioural sciences computing; computer games; data mining; human factors; psychology; Minecraft players; Reiss Motivation Profiler; academic researchers; behavioral dataset; data mining; game industry professionals; hermeneutic grid; in-game behavior data; knowledge extraction; motivation psychology; personality; player psychology; player-generated behavioral data; Correlation; Data models; Educational institutions; Games; Materials; Psychology; Sociology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence in Games (CIG), 2013 IEEE Conference on
  • Conference_Location
    Niagara Falls, ON
  • ISSN
    2325-4270
  • Print_ISBN
    978-1-4673-5308-3
  • Type

    conf

  • DOI
    10.1109/CIG.2013.6633612
  • Filename
    6633612