DocumentCode :
3549240
Title :
Geodesic computation for adaptive remeshing
Author :
Peyré, Gabriel ; Cohen, Laurent
Author_Institution :
CMAP, Ecole Polytech., Palaiseau, France
Volume :
2
fYear :
2005
fDate :
20-25 June 2005
Abstract :
This video presents an application of geodesic computation on 3D meshes to surface remeshing. The connectivity of the resulting mesh is computed using a geodesic Delaunay triangulation of the sampling points. The user can provide a speed function to conform the remeshing to various contraints such as curvature variation or texture gradient. This remeshing method is fast thanks to the use of the fast marching algorithm. It is simple to implement, robust and can serve as a basis building block for further processing of the surface such as segmentation or flattening.
Keywords :
computational geometry; differential geometry; image segmentation; image texture; mesh generation; 3D meshes; Delaunay triangulation; fast marching algorithm; geodesic computation; image segmentation; image texture gradient; surface remeshing; Computer applications; Data processing; Data visualization; Geophysics computing; Greedy algorithms; Level set; Mars; Robustness; Sampling methods;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Vision and Pattern Recognition, 2005. CVPR 2005. IEEE Computer Society Conference on
ISSN :
1063-6919
Print_ISBN :
0-7695-2372-2
Type :
conf
DOI :
10.1109/CVPR.2005.169
Filename :
1467592
Link To Document :
بازگشت