DocumentCode
356649
Title
Systematic approach for creating animated character interfaces
Author
Kohno, Izumi ; Yoshizaka, Shujun ; Uwakubo, Shin´ichi
Author_Institution
Internet Software Dev. Div., NEC Corp., Nara, Japan
Volume
1
fYear
2000
fDate
2000
Firstpage
231
Abstract
We describe a systematic design method for animated character interfaces. In this method, we analyze and identify motion patterns, develop a database encoding scheme, and create a tool called Character Composer to support the authoring of character animations. To validate the effectiveness of the database and tool, Character Composer was used to create animation scenarios for three dialog systems. From this, we found that the motion pattern database coverage was more than 80%, and that Character Composer could easily create character animations. We supposed that the animations would be effective in communicating information to users
Keywords
computer animation; database management systems; human factors; user interfaces; Character Composer; animated character interfaces; character animations; database encoding scheme; dialog systems; motion patterns; user interface; Animation; Databases; Design methodology; Displays; Encoding; Humans; Internet; Motion analysis; Pattern analysis; Programming;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2000. ICME 2000. 2000 IEEE International Conference on
Conference_Location
New York, NY
Print_ISBN
0-7803-6536-4
Type
conf
DOI
10.1109/ICME.2000.869585
Filename
869585
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