• DocumentCode
    3579853
  • Title

    Depth Filtering in 3D Reconstruction of Indoor Scenes Based on Kinect

  • Author

    Lei Wu ; Senchun Chai

  • Author_Institution
    Sch. of Autom., Beijing Inst. of Technol., Beijing, China
  • Volume
    1
  • fYear
    2014
  • Firstpage
    356
  • Lastpage
    359
  • Abstract
    Recently due to the appearance of low-cost 3D camera, such as Microsoft Kinect, 3D reconstruction plays an increasingly important role in computer vision fields, as well as image processing and pattern recognition. But owing to the physical shadow and the underlying generating mechanisms, the range map from Kinect contains a large number of noises. In this work, a new 3D reconstruction workflow aiming at the above problem is presented, including hole-filling, coordinate transformation from 2D to 3D, and 3D depth de-noising algorithm. A 3D indoor scene reconstruction example is presented to demonstrate effectiveness of the proposed workflow. The experiments results illustrate that the provided method can reconstruct an indoor scene with less memory cost but good performance.
  • Keywords
    computer vision; filtering theory; image reconstruction; interactive devices; 3D reconstruction workflow; Microsoft Kinect; computer vision; depth filtering; image processing; indoor scene; pattern recognition; Colored noise; Filling; Filtering; Filtering algorithms; Image color analysis; Three-dimensional displays; 3D reconstruction; Depth hole filling; Gaussian kernel; Kinect;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computational Intelligence and Design (ISCID), 2014 Seventh International Symposium on
  • Print_ISBN
    978-1-4799-7004-9
  • Type

    conf

  • DOI
    10.1109/ISCID.2014.162
  • Filename
    7064209