DocumentCode :
3598671
Title :
Realistic inverse lighting from a single 2D image of a face, taken under unknown and complex lighting
Author :
Shahlaei, Davoud ; Blanz, Volker
Author_Institution :
Dept. of Electr. Eng. & Comput. Sci., Univ. of Siegen, Siegen, Germany
fYear :
2015
Firstpage :
1
Lastpage :
8
Abstract :
In this paper, we address a difficult inverse rendering problem with many unknowns: a single 2D input image of an unknown face in an unknown environment, taken under unknown conditions. First, the geometry and texture of the face are estimated from the input image, using a 3D Morphable Model. In a second step, considering the superposition principle for light, we estimate the light source intensities as optimized non-negative weights for a linear combination of a synthetic illumination cone for that face. Each image of the illumination cone is lighted by one directional light, considering non-lambertian reflectance and non-convex geometry. Modeling the lighting separately from the face model enhances the face modeling and analysis, provides information about the environment of the face, and facilitates realistic rendering of the face in novel pose and lighting.
Keywords :
face recognition; geometry; image texture; lighting; 3D morphable model; complex lighting; face geometry; face modeling; face texture; illumination cone; inverse rendering problem; light source intensities; linear combination; nonconvex geometry; nonlambertian reflectance; one directional light; realistic inverse lighting; single 2D face image; superposition principle; synthetic illumination cone; Face; Geometry; Image color analysis; Light sources; Lighting; Rendering (computer graphics); Three-dimensional displays;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Automatic Face and Gesture Recognition (FG), 2015 11th IEEE International Conference and Workshops on
Type :
conf
DOI :
10.1109/FG.2015.7163128
Filename :
7163128
Link To Document :
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