DocumentCode :
3639955
Title :
An Ontology for Mobile Video Games
Author :
Annie C. Leon Z.;Abraham Sanchez L.
Author_Institution :
Comput. Sci. Dept., Benemerita Univ. Autonoma de Puebla, Puebla, Mexico
fYear :
2010
Firstpage :
154
Lastpage :
159
Abstract :
Current ontology research and practice had its origins in declarative AI knowledge representations such as semantic networks and frames, which were primarily designed for runtime reasoning and inference. This paper examines the potential for the use of object-oriented standards in ontology modelling. We have investigated the use of UML and OCL for the representation of information system ontologies and have constructed an example of an ontology in the domain of mobile video games. UML is now being used for designing artifacts that are more declarative, since researchers are developing formal semantics for UML. These efforts will remove one of the most commonly stated criticisms of the suitability of UMLfor representing formal models such as ontologies.
Keywords :
"Ontologies","Games","Unified modeling language","Mobile communication","Software","Object oriented modeling"
Publisher :
ieee
Conference_Titel :
Artificial Intelligence (MICAI), 2010 Ninth Mexican International Conference on
Print_ISBN :
978-1-4244-9246-6;978-0-7695-4284-3
Type :
conf
DOI :
10.1109/MICAI.2010.25
Filename :
5699187
Link To Document :
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