DocumentCode
3693865
Title
Interaction and game engagement based on players´ background and preferences
Author
Siti Zahidah Abdullah;Nazlena Mohamad Ali;Hyowon Lee;Haining Liang
Author_Institution
Institute of Visual Informatics, National University of Malaysia, Selangor, Malaysia
fYear
2015
Firstpage
16
Lastpage
20
Abstract
Currently, multi-platform development has become increasingly popular in the video games industry; there are now games that have been simultaneously released in multi-platform consoles, computers and mobile devices. We intended to investigate the factors that influence gamers´ preferences in the interaction modalities. This article presents an initial study in the exploration of the relationship between games´ background, preferred game genres, computer literacy, and so on to identify which kinds of interaction modalities are preferred by the gamers in Malaysia. It is important to know gamers´ general preferences across a range of gaming genres and platforms in order to further study deeper engagement issues in gameplay. Participants completed an online survey in which they described their preferences for various game genres and platforms. The results of the survey have yielded some useful data that can help us understand better gamers´ preferences, what they like, dislike or are indifferent to.
Keywords
"Games","Computers","Mobile handsets","Mice","Sensors","Mobile communication","Keyboards"
Publisher
ieee
Conference_Titel
Game Physics and Mechanics International Conference (GAMEPEC), 2015
Type
conf
DOI
10.1109/GAMEPEC.2015.7331849
Filename
7331849
Link To Document