• DocumentCode
    3694461
  • Title

    A procedural generation framework for a robot construction game

  • Author

    Michele Vinciguerra;Tommy Thompson

  • Author_Institution
    Department of Computing &
  • fYear
    2015
  • Firstpage
    213
  • Lastpage
    218
  • Abstract
    This paper explores a framework to permit the creation of modules as part of a robot creation and combat game. We explore preliminary work that offers a design solution to generate and test robots comprised of modular components. This current implementation, which is reliant on a constraint-driven process is then assessed to indicate the expressive range of content it can create and the total number of unique combinations it can establish.
  • Keywords
    "Games","Weapons","Generators","Sockets","Mobile robots","Wheels"
  • Publisher
    ieee
  • Conference_Titel
    Computer Science and Electronic Engineering Conference (CEEC), 2015 7th
  • Type

    conf

  • DOI
    10.1109/CEEC.2015.7332727
  • Filename
    7332727