• DocumentCode
    3696845
  • Title

    A Decision Making Method Based on Society of Mind Theory in Multi-player Imperfect Information Games

  • Author

    Mitsuo Wakatsuki;Mari Fujimura;Tetsuro Nishino

  • Author_Institution
    Grad. Sch. of Inf. &
  • fYear
    2015
  • fDate
    7/1/2015 12:00:00 AM
  • Firstpage
    67
  • Lastpage
    72
  • Abstract
    We are concerned with a card game called Daihinmin, which is a multi-player imperfect information game. Using Marvin Minsky´s "Society of Mind" theory, we attempt to model the workings of the minds of game players. The UEC Computer Daihinmin Championship is held at The University of Electro-Communications every year, to bring together competitive client programs that correspond to players of Daihinmin, and contest their strengths. In this paper, we extract the behavior of client programs from actual competition records of the computer Daihinmin, and propose a method of building a system that determines the parameters of Daihinmin agencies by machine learning.
  • Keywords
    "Games","Computers","Machine learning","Neural networks","Informatics","Buildings","Tuning"
  • Publisher
    ieee
  • Conference_Titel
    Applied Computing and Information Technology/2nd International Conference on Computational Science and Intelligence (ACIT-CSI), 2015 3rd International Conference on
  • Type

    conf

  • DOI
    10.1109/ACIT-CSI.2015.20
  • Filename
    7336035