DocumentCode :
3709838
Title :
Computational modeling of N-body collisions
Author :
Feifei Wang; Huan Lin;Yan-Bin Jia
Author_Institution :
Department of Computer Science, Iowa State University, Ames, 50011, USA
fYear :
2015
Firstpage :
5376
Lastpage :
5381
Abstract :
This paper presents an impulse-based model for n-body collisions with or without friction. In the frictionless case, impulses at all the contacts, initialized via solution of a non-linear system, accumulate over different phases (compression and restitution) tracked through numerical integration. Experiment over Newton´s cradle, using vision-based velocity estimation, achieves a close agreement with simulation. The presence of friction requires a contact mode analysis via solution of a linear system to check for contact mode consistencies with Coulomb´s friction law. Simulation of nine-ball break shots, drawing upon a recent trajectory study [6], yields realistic scenarios. The modeling approach is part of our efforts toward planning for robotic manipulation strategies using impulsive forces.
Keywords :
"Bismuth","Springs","Computational modeling","Friction","Mathematical model","Numerical models","Angular velocity"
Publisher :
ieee
Conference_Titel :
Intelligent Robots and Systems (IROS), 2015 IEEE/RSJ International Conference on
Type :
conf
DOI :
10.1109/IROS.2015.7354137
Filename :
7354137
Link To Document :
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