• DocumentCode
    3731366
  • Title

    Stream-A-Game: An open-source mobile Cloud Gaming platform

  • Author

    Justus Beyer;Richard Varbelow

  • Author_Institution
    Quality and Usability Lab, Technische Universit?t Berlin, Germany
  • fYear
    2015
  • Firstpage
    1
  • Lastpage
    3
  • Abstract
    Cloud Gaming is a paradigm shift in that games are not executed on the player´s device but on a remote server, which delivers a live video stream of the game over the network to the client and takes input commands in return. We present the first truly mobile open-source cloud gaming system, which runs instances of the Android Open Source Project (AOSP) mobile operating system in the cloud and delivers their output in real time to clients running a lightweight display software. Incorporating AOSP allows using this platform to stream innumerable existing Android mobile games which are designed with touch interfaces and mobile usage scenarios in mind. Utilizing a base of mature open-source components, our platform can be configured and manipulated in any conceivable manner.
  • Keywords
    "Androids","Humanoid robots","Streaming media","Games","Mobile communication","Delays"
  • Publisher
    ieee
  • Conference_Titel
    Network and Systems Support for Games (NetGames), 2015 International Workshop on
  • Electronic_ISBN
    2156-8146
  • Type

    conf

  • DOI
    10.1109/NetGames.2015.7383002
  • Filename
    7383002