• DocumentCode
    3741804
  • Title

    Development of collaborative game for Kinect sensor

  • Author

    Veronika Szucs;Cecilia Sik-Lanyi; Zhigeng Pan

  • Author_Institution
    Department of Electrical Engineering and Information Systems, University of Pannonia, Veszprem, Hungary
  • fYear
    2015
  • Firstpage
    464
  • Lastpage
    469
  • Abstract
    The paper presents the development process of a collaborative game on Kinect sensor. This collaborative game allows users to play, operate a simple collaborative game (Tic-Tac-Toe) with Microsoft Kinect sensor. Collaborative play in this case means that while the first user is active (has not entered yet), the second user is offline, inactive (can´t do anything, blocked), and then the roles are reversed. The system allows users to use their hands (instead of/in addition to mouse and keyboard) by the Kinect, which is an input device, thus greatly increasing the user experience.
  • Keywords
    "Games","Random access memory","Manganese"
  • Publisher
    ieee
  • Conference_Titel
    Communication Technology (ICCT), 2015 IEEE 16th International Conference on
  • Print_ISBN
    978-1-4673-7004-2
  • Type

    conf

  • DOI
    10.1109/ICCT.2015.7399880
  • Filename
    7399880