DocumentCode
3752187
Title
Re-sampling and interpolation of DIBR-synthesized images using graph-signal smoothness prior
Author
Benedicte Motz;Gene Cheung;Antonio Ortega;Pascal Frossard
Author_Institution
EPFL, Lausanne, Switzerland
fYear
2015
Firstpage
1077
Lastpage
1084
Abstract
In depth-image-based rendering (DIBR), a new virtual viewpoint image is synthesized by mapping color pixels from one or more reference views to the new image grid using corresponding disparity values. However, due to necessary roundings to the 2D grid, "rounding holes" appear in synthesized objects, which are typically filled using local interpolation. In this paper, leveraging on a recent 3D image compression scheme called graph-based representation (GBR) that losslessly codes disparity information, we propose instead to re-sample and interpolate missing on-grid pixels of an object at decoder using mapped off-grid color pixels as reference. Specifically, we first describe the underlying data kernel for the desired signal using a weighted graph, where the edge weights reflect non-integer distances between reference and missing pixels. A graph-signal smoothness prior is then assumed to complete missing pixel values via iterative unconstrained quadratic optimization. Experimental results show that the synthesized objects have better quality than conventional local interpolation methods.
Keywords
"Interpolation","Encoding","Decoding","Three-dimensional displays","Image color analysis","Image coding","Joining processes"
Publisher
ieee
Conference_Titel
Signal and Information Processing Association Annual Summit and Conference (APSIPA), 2015 Asia-Pacific
Type
conf
DOI
10.1109/APSIPA.2015.7415437
Filename
7415437
Link To Document