DocumentCode
3753014
Title
Implementing flipped classroom and gamification teaching methods into computer networks subject, by using cisco networking academy
Author
Azamat Zhamanov;Zhulduz Sakhiyeva
Author_Institution
Information Systems, Suleyman Demirel University, Kaskelen, Kazakhstan
fYear
2015
Firstpage
1
Lastpage
4
Abstract
Modern students are not motivated to study lessons with Traditional teaching methods. Computers, smartphones, tablets and other smart devices disturb their attention. Smart devices that disturb attention of students in Traditional teaching methods can be used as auxiliary tools of modern teaching methods. In this paper, we review two most popular modern teaching methods: Flipped Classroom and Gamification. Describe how we implement them in Computer Networks subject by using Cisco Networking Academy tools set.
Keywords
"Education","Games","Online services","Computer networks","Computers","Smart phones"
Publisher
ieee
Conference_Titel
Electronics Computer and Computation (ICECCO), 2015 Twelve International Conference on
Type
conf
DOI
10.1109/ICECCO.2015.7416890
Filename
7416890
Link To Document