DocumentCode
3756570
Title
Introductory Game Development Course: A Mix of Programming and Art
Author
Chao Peng
Author_Institution
Dept. of Comput. Sci., Univ. of Alabama in Huntsville, Huntsville, AL, USA
fYear
2015
Firstpage
271
Lastpage
276
Abstract
Video games have grown to a major industry. Many universities have started new programs concentrating on game development. This paper describes an introductory course for video game development, which is used for initiatives to develop a gaming minor in the undergraduate Computer Science curriculum. This course is designed to teach students all aspects in a game production cycle. We anticipate this course will engage students in computing and bring collaborative opportunities between art and computer science students.
Keywords
"Games","Three-dimensional displays","Art","Engines","Programming profession"
Publisher
ieee
Conference_Titel
Computational Science and Computational Intelligence (CSCI), 2015 International Conference on
Type
conf
DOI
10.1109/CSCI.2015.152
Filename
7424101
Link To Document