• DocumentCode
    3765375
  • Title

    Design and Implementation of a Serious Game Based on Kinect

  • Author

    Liu Qingtang;Wang Yang;Wu Linjing;Huang Jingxiu;Wu Peng

  • Author_Institution
    Sch. of Educ. Inf. Technol., Central China Normal Univ., Wuhan, China
  • fYear
    2015
  • Firstpage
    13
  • Lastpage
    18
  • Abstract
    Educational game is a certain computer games that can develop the user´s knowledge, skills, intelligence, emotion, attitude, values. Kinect can listen to the voice of the people and observe people´s action through the skeleton tracking technology and speech recognition technology which make it easier to communicate with computer. By analyzing the the key technology of the existing education games, we can find that the application on Kinect is rarely. This paper makes full use of the advantages of Kinect and the characteristics of the education game to design a serious game model based on Kinect. The working principle of Kinect and the definition of serious game is introduced. A case according to the educational game model based on Kinect is implemented at last.
  • Keywords
    "Games","Education","Computers","Shape","Skeleton","Image color analysis","Mice"
  • Publisher
    ieee
  • Conference_Titel
    Educational Innovation through Technology (EITT), 2015 International Conference of
  • Print_ISBN
    978-1-4673-8037-9
  • Type

    conf

  • DOI
    10.1109/EITT.2015.10
  • Filename
    7446138