DocumentCode
387577
Title
A game-theoretic learning model in multi-agent systems
Author
Zhang, Chi ; Zhang, Xia ; Wei, Jiao-Long ; Zhou, Man-Li
Author_Institution
Dept. of Electron. & Inf., Huazhong Univ. of Sci. & Technol., Wuhan, China
Volume
3
fYear
2002
fDate
2002
Firstpage
1511
Abstract
This paper investigates the problem of learning in a multiagent system that can be applied to telecommunication networks. We model the strategic inter-dependence situation and learning dynamics of self-interested agents in the framework of Markov game with. incomplete information. By combining the fictitious player´s best response strategy and Nash Q-learning´s multi-agent Q-learning, we propose a new multi-agent learning algorithm that can maximize the learning agent´s expected reward and optimize the system-wide performance. We also summarize other algorithms from the game theory and reinforcement learning communities, and compare these algorithms with ours.
Keywords
Markov processes; game theory; learning (artificial intelligence); multi-agent systems; probability; Markov game; Nash equilibrium; Q learning; learning agents; learning algorithm; multiagent systems; noncooperative game; probability distribution; reinforcement learning; Algorithm design and analysis; Bandwidth; Communication networks; Context; Electrons; Game theory; Machine learning; Machine learning algorithms; Multiagent systems; Pricing;
fLanguage
English
Publisher
ieee
Conference_Titel
Machine Learning and Cybernetics, 2002. Proceedings. 2002 International Conference on
Print_ISBN
0-7803-7508-4
Type
conf
DOI
10.1109/ICMLC.2002.1167461
Filename
1167461
Link To Document