• DocumentCode
    393586
  • Title

    A study on partnering algorithm based on N-person cooperative game in virtual enterprise

  • Author

    Kaihara, Toshiya ; Fuji, Susumu ; Sato, Hiroaki

  • Author_Institution
    Graduate Sch. of Sci. & Technol., Kobe Univ., Japan
  • Volume
    2
  • fYear
    2002
  • fDate
    5-7 Aug. 2002
  • Firstpage
    1378
  • Abstract
    The selection of business partners (i.e. partnering) is a very important and critical activity in the operation of a company in a Virtual Enterprise (VE). In this paper, we focus on the negotiation process in VE formulation as a basic research to clarify its effective management. Each enterprise in the VE is defined as an agent with multi-utilities and agent behavior is modeled with an N-person cooperative game to make a compromise on their multiple objectives. We develop a computer simulation model to form a virtual enterprise through multiple negotiations amongst several potential members in the negotiation domain, and finally clarify the formulation dynamism with the negotiation process.
  • Keywords
    business data processing; corporate modelling; game theory; multi-agent systems; N-person cooperative game; agent behavior; business partner selection; computer simulation model; contract net protocol; multi-agent system; multiple negotiations; multiple objectives; negotiation process; partnering algorithm; virtual enterprise; Companies; Computer networks; Computer simulation; Contracts; Game theory; IEEE news; Power system modeling; Protocols; Systems engineering and theory; Virtual enterprises;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    SICE 2002. Proceedings of the 41st SICE Annual Conference
  • Print_ISBN
    0-7803-7631-5
  • Type

    conf

  • DOI
    10.1109/SICE.2002.1195395
  • Filename
    1195395