DocumentCode
393586
Title
A study on partnering algorithm based on N-person cooperative game in virtual enterprise
Author
Kaihara, Toshiya ; Fuji, Susumu ; Sato, Hiroaki
Author_Institution
Graduate Sch. of Sci. & Technol., Kobe Univ., Japan
Volume
2
fYear
2002
fDate
5-7 Aug. 2002
Firstpage
1378
Abstract
The selection of business partners (i.e. partnering) is a very important and critical activity in the operation of a company in a Virtual Enterprise (VE). In this paper, we focus on the negotiation process in VE formulation as a basic research to clarify its effective management. Each enterprise in the VE is defined as an agent with multi-utilities and agent behavior is modeled with an N-person cooperative game to make a compromise on their multiple objectives. We develop a computer simulation model to form a virtual enterprise through multiple negotiations amongst several potential members in the negotiation domain, and finally clarify the formulation dynamism with the negotiation process.
Keywords
business data processing; corporate modelling; game theory; multi-agent systems; N-person cooperative game; agent behavior; business partner selection; computer simulation model; contract net protocol; multi-agent system; multiple negotiations; multiple objectives; negotiation process; partnering algorithm; virtual enterprise; Companies; Computer networks; Computer simulation; Contracts; Game theory; IEEE news; Power system modeling; Protocols; Systems engineering and theory; Virtual enterprises;
fLanguage
English
Publisher
ieee
Conference_Titel
SICE 2002. Proceedings of the 41st SICE Annual Conference
Print_ISBN
0-7803-7631-5
Type
conf
DOI
10.1109/SICE.2002.1195395
Filename
1195395
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