DocumentCode
398563
Title
Depth of field in light field rendering
Author
Takahashi, Keita ; Naemura, Takeshi ; Hamshima, H.
Author_Institution
Sch. of Inf. Sci. & Technol., Tokyo Univ., Japan
Volume
1
fYear
2003
fDate
14-17 Sept. 2003
Abstract
This paper focuses on the sampling problem in light field rendering (LFR) that is a fundamental approach to image based rendering. Quality of LFR depends on a light ray database generated from pre-acquired images, since image synthesis is a process of gathering appropriate light ray data from the database. For improving the quality, interpolation of light ray data is effective. It is based on an assumption that scene objects are placed on a plane called "focal plane". According to the depth of the focal plane (distance between cameras and focal plane), focus-like effect would appear on the synthesized images. In this paper, we formulate the depth of field In light field rendering to address the range of depth where scene objects are rendered in focus. In our theory, the plenoptic sampling theory is generalized to compare with some other related works. Our representation is intuitive and useful for quantitative analysis of LFR.
Keywords
cameras; focal planes; image sampling; focal plane; image rendering; image synthesis; interpolation; light field rendering; light ray database; sampling problem; Cameras; Focusing; Image databases; Image generation; Image sampling; Information science; Interpolation; Layout; Rendering (computer graphics); Sampling methods;
fLanguage
English
Publisher
ieee
Conference_Titel
Image Processing, 2003. ICIP 2003. Proceedings. 2003 International Conference on
ISSN
1522-4880
Print_ISBN
0-7803-7750-8
Type
conf
DOI
10.1109/ICIP.2003.1246985
Filename
1246985
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