• DocumentCode
    401405
  • Title

    Robust graphics streaming in walkthrough virtual environments via wireless channels

  • Author

    Yang, Sheng ; Kuo, C. C Jay

  • Author_Institution
    Dept. of Electr. Eng., Univ. of Southern California, Los Angeles, CA, USA
  • Volume
    6
  • fYear
    2003
  • fDate
    1-5 Dec. 2003
  • Firstpage
    3191
  • Abstract
    A graphics streaming system for walkthrough virtual environments is presented that facilitates reliable delivery and interactive browse of 3D models via wireless channels. Models are compressed by a partitioning-based progressive mesh compression algorithm to enable decorrelation of partitions and offer finer granularity. Then, the data of the virtual world are prioritized and organized according to viewer´s requests. Finally, a transmission scheme is developed to adapt the sending rate to the available bandwidth and offer data protection techniques. Experimental results demonstrate that the proposed system reduces the required transmission bandwidth and provides an acceptable visual quality even at low bit rates.
  • Keywords
    correlation methods; data communication; data compression; radiocommunication; telecommunication channels; virtual reality; data protection techniques; graphics streaming; partitioning-based progressive mesh compression algorithm; walkthrough virtual environments; wireless channels; Bandwidth; Bit rate; Graphics; Internet; Network servers; Protection; Robustness; Streaming media; Virtual environment; Web server;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Global Telecommunications Conference, 2003. GLOBECOM '03. IEEE
  • Print_ISBN
    0-7803-7974-8
  • Type

    conf

  • DOI
    10.1109/GLOCOM.2003.1258825
  • Filename
    1258825