• DocumentCode
    402219
  • Title

    Specifying the behavior of computer-generated forces without programming

  • Author

    Fu, Daniel ; Jensen, Randy ; Houlette, Ryan

  • Author_Institution
    Stottler Henke Associates Inc., San Mateo, CA, USA
  • Volume
    1
  • fYear
    2003
  • fDate
    7-10 Dec. 2003
  • Firstpage
    969
  • Abstract
    The behavior of automated forces in military training simulations is frequently hard-coded by a software developer after conferring with subject matter experts. These experts do not directly participate in the development process, instead relying on the developer to correctly implement appropriate behavior. This dependency can result in increased simulation development time and cost. We present a visual behavior representation and accompanying authoring tool that is meant to accelerate the development process by enabling experts to participate in development, while not hindering software developer productivity. An author using this tool constructs behaviors by assembling flowchart-like diagrams from a set of building blocks. The resulting behaviors can be directly executed in a simulation using a simplified yet powerful computational model, also described in this paper. We also discuss the application of this visual behavior representation to the creation of automated players for the Counter-Strike computer game.
  • Keywords
    computer games; digital simulation; formal specification; military computing; software tools; visual programming; Counter-Strike computer game; authoring; automated player creation; behavior construction; behavior specification; building blocks; computational model; computer-generated forces; flowchart-like diagram assembly; hard-coding; military training simulations; programming; simulation development; software developer productivity; software development; visual behavior representation; Artificial intelligence; Computational modeling; Computer simulation; Connectors; Context modeling; Design methodology; Engines; Logic; Performance evaluation; Runtime library;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Simulation Conference, 2003. Proceedings of the 2003 Winter
  • Print_ISBN
    0-7803-8131-9
  • Type

    conf

  • DOI
    10.1109/WSC.2003.1261518
  • Filename
    1261518