DocumentCode
403143
Title
Persistent conversation: a dialog between research and design
Author
Erickson, Thomas ; Herring, Susan
Author_Institution
Social Comput. Group, IBM T.J. Watson Res. Center, Yorktown Heights, NY, USA
fYear
2004
fDate
5-8 Jan. 2004
Abstract
Persistent conversation is human-to-human interaction that is carried out over computer networks; it is produced by typing, speaking or other means, and, unlike face-to-face conversation, it leaves a trace - in the form of text on a computer screen, sound files, etc, - that persists for varying amounts of time. Examples of persistent conversation include interactions carried out using chat, IM, texting, MUDs, email, mailing lists, news groups, Web boards, blogs, 3-D VR, and other digital media. Persistent conversation differs from spoken conversation in interesting ways. For example, because it leaves a perceptible trace, persistent conversation can occur asynchronously with lags of minutes to months between conversational turns, as happens in e-mail. Alternatively, the turns of persistent conversation can overlap, with many participants effectively ´speaking´ at once, as often happens in on-line chats. Freeing conversation from the lock-step synchrony of face-to-face talk has major implications both for the ways in which people and groups turn persistent conversation to their own ends, and for the design of systems which support conversation.
Keywords
computer networks; electronic mail; computer networks; digital media; e-mail; human-to-human interaction; online chats; persistent conversation; Blogs; Computer mediated communication; Computer networks; Face; Information science; Libraries; Social network services; Speech analysis; Virtual reality; Visualization;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 2004. Proceedings of the 37th Annual Hawaii International Conference on
Print_ISBN
0-7695-2056-1
Type
conf
DOI
10.1109/HICSS.2004.1265280
Filename
1265280
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