• DocumentCode
    412684
  • Title

    An investigation on piece differential information in co-evolution on games using Kalah

  • Author

    Oon, Wee-Chong ; Lim, Yew-Jin

  • Author_Institution
    National Univ. of Singapore, Singapore
  • Volume
    3
  • fYear
    2003
  • fDate
    8-12 Dec. 2003
  • Firstpage
    1632
  • Abstract
    This paper describes a series of experiments using co-evolution of artificial neural networks on a game called Kalah. The technique employed closely follows the one used by Chellapilla and Fogel to evolve the successful checkers program Anaconda. The experiments aim to provide insight on the effect of including piece differential information, a basic yet crucial piece of expert knowledge, into the neural network inputs.
  • Keywords
    computer games; differential games; expert systems; learning (artificial intelligence); neural nets; Anaconda checkers program; Kalah game; artificial neural networks; expert knowledge; neural network inputs; piece differential information; Artificial neural networks; Computer networks; Evolutionary computation; Information management; Intelligent networks; Knowledge management; Learning systems; Machine learning; Neural networks; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Evolutionary Computation, 2003. CEC '03. The 2003 Congress on
  • Print_ISBN
    0-7803-7804-0
  • Type

    conf

  • DOI
    10.1109/CEC.2003.1299868
  • Filename
    1299868