DocumentCode
419855
Title
Talking faces - technologies and applications
Author
Ostermann, Joern ; Weissenfeld, Axel
Author_Institution
Hannover Univ., Germany
Volume
3
fYear
2004
fDate
23-26 Aug. 2004
Firstpage
826
Abstract
This paper gives an overview of facial animation techniques. While facial animation is currently used in the entertainment and advertisement industry, it becomes part of dialog systems in commercial applications. Animation techniques based on 3D models and image-based rendering are presented and evaluated by the following characteristics: automatism, realism and flexibility. While animation techniques based on 3D models provide for high flexibility and automatism, they often lack realism. Image-based techniques achieve photo realism, but lack in automatism and flexibility.
Keywords
computer animation; realistic images; rendering (computer graphics); advertisement industry; dialog systems; entertainment industry; facial animation techniques; image based rendering; photo realism; talking faces; Application software; Face; Facial animation; Hardware; Human factors; Painting; Power system modeling; Rendering (computer graphics); Shape; Speech;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 2004. ICPR 2004. Proceedings of the 17th International Conference on
ISSN
1051-4651
Print_ISBN
0-7695-2128-2
Type
conf
DOI
10.1109/ICPR.2004.1334656
Filename
1334656
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