• DocumentCode
    419855
  • Title

    Talking faces - technologies and applications

  • Author

    Ostermann, Joern ; Weissenfeld, Axel

  • Author_Institution
    Hannover Univ., Germany
  • Volume
    3
  • fYear
    2004
  • fDate
    23-26 Aug. 2004
  • Firstpage
    826
  • Abstract
    This paper gives an overview of facial animation techniques. While facial animation is currently used in the entertainment and advertisement industry, it becomes part of dialog systems in commercial applications. Animation techniques based on 3D models and image-based rendering are presented and evaluated by the following characteristics: automatism, realism and flexibility. While animation techniques based on 3D models provide for high flexibility and automatism, they often lack realism. Image-based techniques achieve photo realism, but lack in automatism and flexibility.
  • Keywords
    computer animation; realistic images; rendering (computer graphics); advertisement industry; dialog systems; entertainment industry; facial animation techniques; image based rendering; photo realism; talking faces; Application software; Face; Facial animation; Hardware; Human factors; Painting; Power system modeling; Rendering (computer graphics); Shape; Speech;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pattern Recognition, 2004. ICPR 2004. Proceedings of the 17th International Conference on
  • ISSN
    1051-4651
  • Print_ISBN
    0-7695-2128-2
  • Type

    conf

  • DOI
    10.1109/ICPR.2004.1334656
  • Filename
    1334656