• DocumentCode
    419916
  • Title

    3-Dimensional object modeling with mesh simplification based resolution adjustment

  • Author

    Ulucay, ÖOzgüur ; Erturk, S.

  • Author_Institution
    Electron. & Commun. Eng. Dept., Univ. of Kocaeli, Turkey
  • fYear
    2004
  • fDate
    6-9 Sept. 2004
  • Firstpage
    132
  • Lastpage
    138
  • Abstract
    A 3-dimensional (3D) object modeling technique with mesh simplification and refinement based resolution adjustment is proposed in this paper. Polygonal models which are widely utilized in the modeling of 3D objects are taken as basis, making use of the polygonal structure and vertex coordinates for the display of 3D models. The amount of polygons and vertices of a model is proportional to the resolution as well as data quantity. In other words the resolution and data increases with the number of polygons. In this paper, it is proposed to utilize resolution, and hence data amount, adjustable 3D modeling so that model resolution and transmitted data amount can be regulated according to access constraints.
  • Keywords
    computational geometry; image representation; image resolution; mesh generation; solid modelling; 3-dimensional object modeling; mesh simplification; polygonal models; polygonal structure; resolution adjustment; Application software; Computer graphics; Games; Information geometry; Merging; Object recognition; Sampling methods; Shape; Three dimensional displays; Video coding;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D Data Processing, Visualization and Transmission, 2004. 3DPVT 2004. Proceedings. 2nd International Symposium on
  • Print_ISBN
    0-7695-2223-8
  • Type

    conf

  • DOI
    10.1109/TDPVT.2004.1335186
  • Filename
    1335186