• DocumentCode
    423957
  • Title

    Hybrid model for multiagent reinforcement learning

  • Author

    Könönen, Ville

  • Author_Institution
    Neural Networks Res. Center, Helsinki Univ. of Technol., Finland
  • Volume
    3
  • fYear
    2004
  • fDate
    25-29 July 2004
  • Firstpage
    1793
  • Abstract
    In This work we propose a new method for reducing space and computational requirements of multiagent reinforcement learning based on Markov games. The proposed method estimates value functions by using two Q-value tables or function approximators. We formulate the method for symmetric and asymmetric multiagent reinforcement learning and also discuss some numerical approximation techniques. Additionally, we present a brief literature survey of multiagent reinforcement learning and test the proposed method with a simple example application.
  • Keywords
    Markov processes; function approximation; game theory; learning (artificial intelligence); multi-agent systems; Markov games; Q-value tables; asymmetric multiagent reinforcement learning; function approximators; hybrid model; numerical approximation techniques; symmetric multiagent reinforcement learning; value function estimation; Game theory; Learning systems; Neural networks; Space technology; State-space methods; Testing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 2004. Proceedings. 2004 IEEE International Joint Conference on
  • ISSN
    1098-7576
  • Print_ISBN
    0-7803-8359-1
  • Type

    conf

  • DOI
    10.1109/IJCNN.2004.1380880
  • Filename
    1380880