• DocumentCode
    426142
  • Title

    Hybrid control for visibility-based pursuit-evasion games

  • Author

    Isler, Volkan ; Belta, Calin ; Daniilidis, K. ; Pappas, G.J.

  • Author_Institution
    GRASP Laboratory, Pennsylvania Univ., Philadelphia, PA, USA
  • Volume
    2
  • fYear
    2004
  • fDate
    28 Sept.-2 Oct. 2004
  • Firstpage
    1432
  • Abstract
    Pursuit-evasion games in complex environments have a rich but disconnected history. Continuous or differential pursuit-evasion games focus on optimal control methods, and rely on very intense computations in order to provide locally optimal controls. Discrete pursuit-evasion games on graphs are algorithmically much more appealing, but completely ignore the physical dynamics of the players, resulting in possibly infeasible motions. In this paper, we present a provable and algorithmically feasible solution for visibility-based pursuit-evasion games in simply-connected environments, for players with dynamic constraints. This is achieved by combining two recent but distant results.
  • Keywords
    game theory; graph theory; optimal control; robots; hybrid control; optimal control method; visibility-based pursuit-evasion game; Air traffic control; Collision avoidance; History; Laboratories; Mechanical engineering; Missiles; Optimal control; Pursuit algorithms; Robots; Surveillance;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Intelligent Robots and Systems, 2004. (IROS 2004). Proceedings. 2004 IEEE/RSJ International Conference on
  • Print_ISBN
    0-7803-8463-6
  • Type

    conf

  • DOI
    10.1109/IROS.2004.1389597
  • Filename
    1389597