DocumentCode
427014
Title
A 4-way pipelined processing architecture for three step search block-matching motion estimation
Author
Lee, Chi-Geun ; Lee, Ho-Geun ; Shim, Hyun-Jin ; Jung, Sung-Tae ; Lee, Sang-Seol
Author_Institution
Dept. of Electr. Electron. & Inf. Eng., Wonkwang Univ.
Volume
1
fYear
2004
fDate
30-30 June 2004
Firstpage
527
Abstract
A novel 4-way pipelined processing architecture is presented for three-step search block-matching motion estimation. For the 4-way pipelined processing, we have developed a method which divides the current block and search area into 4 subregions respectively and processes them concurrently. Also, we have developed a memory partitioning method to access pixel data from the 4 subregions concurrently without memory conflict. The architecture has been designed and simulated with C language and VHDL. Simulation results show that the proposed architecture achieves a high performance for real time motion estimation
Keywords
circuit simulation; image matching; motion estimation; pipeline processing; search problems; video coding; C language; VHDL; memory partitioning method; pipelined processing architecture; real time motion estimation; three step search block-matching motion estimation; video coding; Bandwidth; Clocks; Computer architecture; Data compression; Hardware; Motion estimation; Transform coding; Very large scale integration; Video coding; Video sequences;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia and Expo, 2004. ICME '04. 2004 IEEE International Conference on
Conference_Location
Taipei
Print_ISBN
0-7803-8603-5
Type
conf
DOI
10.1109/ICME.2004.1394245
Filename
1394245
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