• DocumentCode
    428465
  • Title

    Simulating perception with interactive virtual environments

  • Author

    Mania, Katerina

  • Author_Institution
    Dept. of Informatics, Sussex Univ., Brighton, UK
  • Volume
    3
  • fYear
    2004
  • fDate
    10-13 Oct. 2004
  • Firstpage
    2770
  • Abstract
    Computer graphics algorithms have for long dealt with simulation of physics: simulation of the geometry of a real-world space, simulation of the light propagation in a real environment and simulation of motor actions with appropriate tracking. Perception principles have subsequently been incorporated into rendering algorithms in order to save rendering computation and produce photorealistic images from a human rather than a machine point of view. With virtual environment (VE) simulator technologies simulating real-world task situations mainly for transfer of training, the research community is challenged to produce a complex system. Furthermore, accurate simulation of physics is often not required in order to induce reality. Much less detail is adequate. This paper is going to review research literature exploring behavioral fidelity and reality benchmarking in interactive VEs focusing on results from two studies aiming to simulate perceptual processes. Study 1 investigates spatial awareness based on merging episodic information with spatial preconceptions and Study 2 looks at subjective impressions of illumination.
  • Keywords
    computer vision; digital simulation; human factors; large-scale systems; virtual reality; visual perception; behavioral fidelity; complex system; computer graphics algorithms; episodic information; geometry simulation; interactive virtual environments; light propagation simulation; perception simulation; photorealistic images; reality benchmarking; spatial preconceptions; virtual environment simulator technologies; Computational geometry; Computational modeling; Computer graphics; Computer simulation; Humans; Optical propagation; Physics; Rendering (computer graphics); Solid modeling; Virtual environment;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man and Cybernetics, 2004 IEEE International Conference on
  • ISSN
    1062-922X
  • Print_ISBN
    0-7803-8566-7
  • Type

    conf

  • DOI
    10.1109/ICSMC.2004.1400752
  • Filename
    1400752