DocumentCode :
428479
Title :
Perception and emotion modeling of avatars in IVE
Author :
Liang, Ronghua ; Chen, Zhongyu ; Qin, Xujia ; Zhou, Xiao ; Tang, Liang
Author_Institution :
Inst. of Inf. Eng., Zhejiang Univ., Hangzhou, China
Volume :
3
fYear :
2004
fDate :
10-13 Oct. 2004
Firstpage :
2871
Abstract :
In intelligent virtual environment (IVE), it is always a challenge research issue for the virtual actor (avatar) to have the ability of visual perception and response to the virtual world. And facial expression and walk behavior of avatars play an important role in IVE. In our method, the avatar is considered as an agent, it recognizes 3D objects in the environment and calculates the direction of the moving objects by using the avatar´s perception sensor, avatar´s facial expression is rule-based transition. Avatar walk behavior is simulated by skeleton model and is denoted by seven-motion sequence. Facial expression of individuals can be simulated after expression cloning and face 3D model reconstruction based on facial muscular model. Experimental results show the efficiency of our approach.
Keywords :
avatars; emotion recognition; face recognition; knowledge based systems; object recognition; visual perception; emotion modeling; facial muscular model; intelligent virtual environment; perception sensor; rule-based transition; visual perception; Avatars; Cloning; Computational modeling; Deformable models; Face recognition; Facial animation; Humans; Skeleton; Virtual environment; Visual perception;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man and Cybernetics, 2004 IEEE International Conference on
ISSN :
1062-922X
Print_ISBN :
0-7803-8566-7
Type :
conf
DOI :
10.1109/ICSMC.2004.1400768
Filename :
1400768
Link To Document :
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