DocumentCode :
436507
Title :
Scalable mesh coding based on wavelet transform
Author :
Bo, Liu ; Hongbin, Zhang
Author_Institution :
Comput. Inst., Beijing Univ. of Technol., China
Volume :
2
fYear :
2004
fDate :
31 Aug.-4 Sept. 2004
Firstpage :
1139
Abstract :
In order to describe mesh bit-streams which can be adapted to the heterogeneity of network bandwidth and terminals graphics capabilities, the concepts of quality scalability and resolution scalability are introduced. A triangle mesh compression scheme based on wavelet transform is proposed to generate bit-streams with both scalabilities. Each subband corresponds to a resolution level. Wavelet coefficients of each subband are bitplane encoded to enable quality refinement within this subband. The experimental results show the proposed coder has achieved better compression performance than that of PGC (progressive geometry compression).
Keywords :
computer graphics; data compression; mesh generation; transform coding; wavelet transforms; mesh bit-stream; mesh coding; network bandwidth-terminal graphic; resolution-quality scalability; triangle mesh compression scheme; wavelet transform; Bandwidth; Computer graphics; Computer networks; Electronic mail; Environmental economics; Image coding; Image reconstruction; Scalability; Shape; Wavelet transforms;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Signal Processing, 2004. Proceedings. ICSP '04. 2004 7th International Conference on
Print_ISBN :
0-7803-8406-7
Type :
conf
DOI :
10.1109/ICOSP.2004.1441525
Filename :
1441525
Link To Document :
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