• DocumentCode
    44894
  • Title

    Depth-Color Fusion Strategy for 3-D Scene Modeling With Kinect

  • Author

    Camplani, Massimo ; Mantecon, Tomas ; Salgado, Luis

  • Author_Institution
    Grupo de Tratamiento de Imagenes, UPM, Madrid, Spain
  • Volume
    43
  • Issue
    6
  • fYear
    2013
  • fDate
    Dec. 2013
  • Firstpage
    1560
  • Lastpage
    1571
  • Abstract
    Low-cost depth cameras, such as Microsoft Kinect, have completely changed the world of human-computer interaction through controller-free gaming applications. Depth data provided by the Kinect sensor presents several noise-related problems that have to be tackled to improve the accuracy of the depth data, thus obtaining more reliable game control platforms and broadening its applicability. In this paper, we present a depth-color fusion strategy for 3-D modeling of indoor scenes with Kinect. Accurate depth and color models of the background elements are iteratively built, and used to detect moving objects in the scene. Kinect depth data is processed with an innovative adaptive joint-bilateral filter that efficiently combines depth and color by analyzing an edge-uncertainty map and the detected foreground regions. Results show that the proposed approach efficiently tackles main Kinect data problems: distance-dependent depth maps, spatial noise, and temporal random fluctuations are dramatically reduced; objects depth boundaries are refined, and nonmeasured depth pixels are interpolated. Moreover, a robust depth and color background model and accurate moving objects silhouette are generated.
  • Keywords
    adaptive filters; image colour analysis; image fusion; image sensors; object detection; solid modelling; 3D scene modeling; Microsoft Kinect; adaptive joint-bilateral filter; color background model; controller-free gaming applications; depth data; depth-color fusion strategy; distance-dependent depth maps; edge-uncertainty map; foreground regions detection; human-computer interaction; indoor scenes; low-cost depth cameras; moving objects silhouette; nonmeasured depth pixels; objects depth boundaries; robust depth background model; spatial noise; temporal random fluctuations; Adaptation models; Cameras; Colored noise; Image color analysis; Noise measurement; Reliability; 3-D scene modeling; Kinect; adaptive bilateral filter; data fusion; depth map filtering; mixture of Gaussians;
  • fLanguage
    English
  • Journal_Title
    Cybernetics, IEEE Transactions on
  • Publisher
    ieee
  • ISSN
    2168-2267
  • Type

    jour

  • DOI
    10.1109/TCYB.2013.2271112
  • Filename
    6560347