DocumentCode
454852
Title
Lattice Vector Quantization For Normal Mesh Geometry Coding
Author
Fonteles, Leonardo Hidd ; Antonini, Marc
Author_Institution
CNRS, Univ. of Nice-Sophia Antipolis, Sophia-Antipolis
Volume
2
fYear
2006
fDate
14-19 May 2006
Abstract
Multiresolution representation of surface meshes is known to be a powerful tool for modeling complex 3D objects. Among the existing schemes, normal meshes have proven to be very attractive for multiresolution and wavelet coding. However, most of the coding methods proposed in the literature are based on scalar quantization despite that vector quantization is known to be more efficient. In this work we propose a novel compression scheme based on a lattice vector quantizer which exploits the correlation inside each geometry subband in a multiresolution framework. Furthermore, we developed a model-based bit allocation algorithm able to work whatever the quantizer is and especially with vector quantization. The proposed scheme allows an improvement up to 1 dB compared to the best state-of-the-art method
Keywords
computer graphics; image coding; mesh generation; vector quantisation; wavelet transforms; complex 3D object modeling; compression scheme; geometry subband; lattice vector quantization; model-based bit allocation algorithm; multiresolution coding; multiresolution representation; normal mesh geometry coding; scalar quantization; surface meshes; wavelet coding; Application software; Bit rate; Computer graphics; Geometry; Image coding; Laboratories; Lattices; Resource management; Vector quantization; Wavelet transforms;
fLanguage
English
Publisher
ieee
Conference_Titel
Acoustics, Speech and Signal Processing, 2006. ICASSP 2006 Proceedings. 2006 IEEE International Conference on
Conference_Location
Toulouse
ISSN
1520-6149
Print_ISBN
1-4244-0469-X
Type
conf
DOI
10.1109/ICASSP.2006.1660392
Filename
1660392
Link To Document