DocumentCode
461960
Title
Scanline Optimization for Stereo on Graphics Hardware
Author
Zach, Christopher ; Sormann, Mario ; Karner, Konrad
Author_Institution
VRVis Res. Center, Graz
fYear
2006
fDate
14-16 June 2006
Firstpage
512
Lastpage
518
Abstract
In this work we propose a scanline optimization procedure for computational stereo using a linear smoothness cost model performed by programmable graphics hardware. The main idea for an efficient implementation of this dynamic programming approach is a recursive scheme to calculate the min-convolution in a manner suitable for the parallel stream computation model of graphics processing units. Since many image similarity functions can be efficiently calculated by modern graphics hardware, it is reasonable to address the final disparity extraction by graphics processors as well. Our timing results indicate that the proposed approach is beneficial for larger image resolutions and disparity ranges in particular.
Keywords
computer graphics; dynamic programming; recursive estimation; computational stereo; dynamic programming approach; linear smoothness cost model; parallel stream computation model; programmable graphics hardware; recursive scheme; scanline optimization; Computational modeling; Concurrent computing; Cost function; Data mining; Dynamic programming; Graphics; Hardware; Parallel processing; Streaming media; Timing;
fLanguage
English
Publisher
ieee
Conference_Titel
3D Data Processing, Visualization, and Transmission, Third International Symposium on
Conference_Location
Chapel Hill, NC
Print_ISBN
0-7695-2825-2
Type
conf
DOI
10.1109/3DPVT.2006.124
Filename
4155768
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