DocumentCode
462985
Title
Methodology for Automatic Synthesis of Wargame Simulator using DEVS
Author
Young, Kim Ju ; Hyun, Shim Kwang
Author_Institution
Electron. & Telecommun. Res. Inst.
Volume
1
fYear
2007
fDate
12-14 Feb. 2007
Firstpage
436
Lastpage
441
Abstract
In specific domain such as wargame, simulator developers may not well understand domain knowledge, which domain experts know. In such a case, the developers may leave detail domain knowledge within simulation models as a black box which is filled by domain experts. Thus, a simulator can be synthesized by filling the black box with algorithms for domain specific objects. This paper proposes a methodology for automatic synthesis of wargame simulators which are developed by the "DEVS (discrete event systems specification)" framework. For the synthesis the co-modeling methodology is employed in the specification and implementation of discrete event models.
Keywords
Unified Modeling Language; computer games; discrete event simulation; formal specification; DEVS; automatic wargame simulator synthesis; discrete event systems specification; domain knowledge; Change detection algorithms; Costs; Discrete event simulation; Filling; Hardware; Libraries; Partitioning algorithms; Software systems; Unified modeling language; Very large scale integration; Co-modeling Methodology; DEVS; Shared Library; Simulator Synthesis; Wargame;
fLanguage
English
Publisher
ieee
Conference_Titel
Advanced Communication Technology, The 9th International Conference on
Conference_Location
Gangwon-Do
ISSN
1738-9445
Print_ISBN
978-89-5519-131-8
Type
conf
DOI
10.1109/ICACT.2007.358389
Filename
4195168
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