DocumentCode
463161
Title
Rapid prototyping of context-aware games
Author
Koskinen, Kimmo ; Suomela, Riku
Author_Institution
Lappeenranta Univ. of Technol.
Volume
1
fYear
2006
fDate
5-6 July 2006
Firstpage
135
Lastpage
142
Abstract
This paper presents an evaluation of a context-aware game design and implementation process. The importance of gathering and disseminating context data for context-aware applications is widely recognised. However, developing context-aware applications is a demanding task without proper architecture. The architecture for context-aware applications should also support the development process. In this paper we review rapid context-aware application prototyping through the use of MUPE platform
Keywords
XML; computer games; mobile computing; programming environments; software prototyping; MUPE platform; XML; context-aware games; eXtensible Markup Language; multiuser publishing environment; rapid prototyping;
fLanguage
English
Publisher
iet
Conference_Titel
Intelligent Environments, 2006. IE 06. 2nd IET International Conference on
Conference_Location
Athens
ISSN
0537-9989
Print_ISBN
978-0-86341-663-7
Type
conf
Filename
4197771
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