DocumentCode
466922
Title
One Solution for Accurate Collision Detection in Virtual Assembly Environment
Author
Yanfeng, Wang ; Yi, Zheng
Author_Institution
Shandong Univ. of Sci. & Technol., Qingdao
Volume
1
fYear
2007
fDate
July 30 2007-Aug. 1 2007
Firstpage
752
Lastpage
757
Abstract
Virtual assembly system requires higher accuracy on collision detection than ordinary virtual reality application. Based on analyzing the requirement of virtual assembly on accurate collision detection, a kind of hierarchical accurate collision detection thought is proposed, which includes three levels: assembly environment level, polygon level and accurate geometry topology model level. Three ways for virtual assembly system to obtain accurate geometry topology model are given. A specific solution that synthetically uses geometry graph supporting toolkit to realize hierarchical accurate collision detection is presented. A comparison experiment manifests that above solution and approach are feasible and efficient.
Keywords
assembling; computational geometry; graph theory; virtual manufacturing; virtual reality; assembly environment level; geometry graph; geometry topology model; polygon level collision detection; virtual assembly system; virtual reality application; Artificial intelligence; Assembly systems; Detection algorithms; Geometry; Layout; Object detection; Software engineering; Solid modeling; Topology; Virtual reality;
fLanguage
English
Publisher
ieee
Conference_Titel
Software Engineering, Artificial Intelligence, Networking, and Parallel/Distributed Computing, 2007. SNPD 2007. Eighth ACIS International Conference on
Conference_Location
Qingdao
Print_ISBN
978-0-7695-2909-7
Type
conf
DOI
10.1109/SNPD.2007.190
Filename
4287604
Link To Document