• DocumentCode
    474390
  • Title

    Animation of Boiling Phenomena

  • Author

    Bulbul, Abdullah ; Kucuktunc, Onur ; Ozguc, Bulent

  • Author_Institution
    Dept. of Comput. Eng., Bilkent Univ., Ankara
  • fYear
    2008
  • fDate
    28-30 May 2008
  • Firstpage
    357
  • Lastpage
    360
  • Abstract
    Phenomenon of boiling is a challenging topic for computer graphics due to its complex hydrodynamics and formulation. Realistic fluid animations require very heavy three-dimensional fluid flow calculations, and surface estimations as well. However, realism and performance are the two important objectives of the boiling animation for a real-time application. We present an efficient method for the simulation of boiling water in this paper. The method is based on modeling the bubbles and waves as particles. Grid- based approach is used both for the heating and the fluid surface. Our technique makes it possible to produce the animation of boiling phenomena nearly in real-time.
  • Keywords
    boiling; bubbles; computational fluid dynamics; computer animation; estimation theory; flow simulation; boiling phenomena animation; computer graphics; realistic fluid animation; surface estimation; three-dimensional fluid flow calculation; Animation; Computational modeling; Fluid flow; Heating; Hydrodynamics; Navier-Stokes equations; Physics; Spline; Surface fitting; Water conservation; Animation; boiling phenomena; fluid simulation; implicit surfaces;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3DTV Conference: The True Vision - Capture, Transmission and Display of 3D Video, 2008
  • Conference_Location
    Istanbul
  • Print_ISBN
    978-1-4244-1760-5
  • Electronic_ISBN
    978-1-4244-1755-1
  • Type

    conf

  • DOI
    10.1109/3DTV.2008.4547882
  • Filename
    4547882