• DocumentCode
    476298
  • Title

    A rendering algorithm based on ray-casting for medical images

  • Author

    Tian, Yun ; Zhou, Ming-quan ; Wu, Zhong-ke

  • Author_Institution
    Coll. of Inf. Sci. & Technol., Beijing Normal Univ., Beijing
  • Volume
    6
  • fYear
    2008
  • fDate
    12-15 July 2008
  • Firstpage
    3457
  • Lastpage
    3462
  • Abstract
    Ray-casting algorithm is usually used in medical volume visualization, but there are a lot of limitations inherent to this algorithm, like high computational demand, low quality images, or a fixed classification. In contrast, real-time high quality volume rendering algorithms are still a challenge nowadays. We introduce here an efficient and accurate volume rendering algorithm for medical images, and this algorithm can achieve up to 2.5 fps on PCs for 512 times 512 times 482 times 2 Byte volume. The algorithm classifies volume data into the foreground voxels and background voxels, and the former voxels are resampled using the similar LOD (Layer of Detail) technique, then optical attribute of the resampling points is determined by a new method. This method is reasonably associated with the distance between the object and the viewpoint, as well as the object and the light source. In addition, the background voxels are displayed by the accelerated method based on space leaping resampling. The results show that interactive volume rendering can be implemented for most medical volume data on PCs. Meanwhile, tissues or organs can be displayed clearly, which is more coincident with the human vision.
  • Keywords
    medical image processing; ray tracing; rendering (computer graphics); LOD; human vision; layer of detail technique; medical images; medical volume visualization; ray-casting algorithm; rendering algorithm; Biomedical imaging; Cybernetics; Data visualization; Educational institutions; Humans; Light sources; Machine learning; Machine learning algorithms; Personal communication networks; Rendering (computer graphics); LOD; Medical images; classification; ray-casting; real-time; volume rendering;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Machine Learning and Cybernetics, 2008 International Conference on
  • Conference_Location
    Kunming
  • Print_ISBN
    978-1-4244-2095-7
  • Electronic_ISBN
    978-1-4244-2096-4
  • Type

    conf

  • DOI
    10.1109/ICMLC.2008.4621002
  • Filename
    4621002