Title :
Web based computer games as an educational tools: Mapping the Malaysian surrounding issues
Author :
Ibrahim, Roslina ; Jaafar, Azizah
Author_Institution :
College of Science and Technology, UTM Jalan Semarak, 54100, Kuala Lumpur, Malaysia
Abstract :
The advancement of computer and web technology has enabled the growth of one of the most popular application nowadays: online computer games. Thousands of online games are available on the internet consists of different genre, graphics and patterns which enable gamers around the world play their favourite games alone or simultaneously. The engagement and immersion provided by games is no doubt is very high. For this matter, the games should be exploited as a medium for teaching and learning because we may never have experienced same level of engagement in our conventional teaching and learning medium among our students. However, designing and developing educational computer games is a multidisciplinary activity involving computer expert, educational expert, art designers and story creator. Therefore, the process of creating such games is never be easy especially if we want to achieved something the best in terms of good game play and by the same time gaining lot of learning benefits. This study will define the issues and elements needed in this multidisciplinary activity. This will be as a guide in the design and development of an online computer games for teaching and learning purposes.
Keywords :
Application software; Computer science education; Educational institutions; Educational technology; Game theory; Humans; Information science; Space technology; Turing machines; Web and internet services;
Conference_Titel :
Information Technology, 2008. ITSim 2008. International Symposium on
Conference_Location :
Kuala Lumpur, Malaysia
Print_ISBN :
978-1-4244-2327-9
Electronic_ISBN :
978-1-4244-2328-6
DOI :
10.1109/ITSIM.2008.4631730