• DocumentCode
    480805
  • Title

    Formalizing Multi-state Learning Dynamics

  • Author

    Hennes, Daniel ; Tuyls, Karl ; Rauterberg, Matthias

  • Author_Institution
    Ind. Design Dept., Eindhoven Univ. of Technol., Eindhoven
  • Volume
    2
  • fYear
    2008
  • fDate
    9-12 Dec. 2008
  • Firstpage
    266
  • Lastpage
    272
  • Abstract
    This paper extends the link between evolutionary game theory and multi-agent reinforcement learning to multistate games. In previous work, we introduced piecewise replicator dynamics, a combination of replicators and piecewise models to account for multi-state problems. We formalize this promising proof of concept and provide definitions for the notion of average reward games, pure equilibrium cells and finally, piecewise replicator dynamics. These definitions are general in the number of agents and states. Results show that piecewise replicator dynamics qualitatively approximate multi-agent reinforcement learning in stochastic games.
  • Keywords
    evolutionary computation; learning (artificial intelligence); multi-agent systems; stochastic games; evolutionary game theory; formalizing multistate learning dynamics; multiagent reinforcement learning; piecewise replicator dynamics; stochastic games; Algorithm design and analysis; Employment; Evolution (biology); Game theory; Intelligent agent; Learning automata; Multiagent systems; Piecewise linear techniques; Stochastic processes; Toy industry;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Web Intelligence and Intelligent Agent Technology, 2008. WI-IAT '08. IEEE/WIC/ACM International Conference on
  • Conference_Location
    Sydney, NSW
  • Print_ISBN
    978-0-7695-3496-1
  • Type

    conf

  • DOI
    10.1109/WIIAT.2008.33
  • Filename
    4740631