• DocumentCode
    480902
  • Title

    GPU-based collision detection between deformable objects

  • Author

    Zhiyuan Zhang ; Xueqing Li ; Lei Wang ; Peng Ma

  • Author_Institution
    School of Computer Science and Technology, Shandong University, Jinan, China, 250101
  • fYear
    2008
  • fDate
    July 29 2008-Aug. 1 2008
  • Firstpage
    560
  • Lastpage
    565
  • Abstract
    We present an efficient algorithm for real time collision detection between complex deformable objects with closed surfaces by using graphics hardware. The algorithm adopts an effective use of the rendering buffers and the occlusion query operation, and can also be applied to detect self-collision. Though our current algorithm has some limitations, it requires neither expensive preprocessing nor complex data structures and is directly applicable to all kinds of models which are ready to render. In contrast to most existing methods, the proposed algorithm is completely implemented in graphics hardware and does not perform time consuming framebuffer readbacks from GPU. This significantly improves the performance, especially in high image resolution.
  • Keywords
    Collision detection; Graphics hardware; Image-based technique;
  • fLanguage
    English
  • Publisher
    iet
  • Conference_Titel
    Visual Information Engineering, 2008. VIE 2008. 5th International Conference on
  • Conference_Location
    Xian China
  • ISSN
    0537-9989
  • Print_ISBN
    978-0-86341-914-0
  • Type

    conf

  • Filename
    4743485